﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace WindowsPhoneGameHungTrung
{
    public class Global
    {
        public static string PATH_FILE_IMAGE = "Images/";
        public static int SCREEN_WIDTH = 0 ;
        public static int SCREEN_HEIGHT  =0 ;

        public static string MODE_GAME = "EASY";

        public static int Y_DAY_TREN  = 0;
        public static int Y_DAY_DUOI = 0;

        public static int NUMBER_EGG = 0;
        public static int NUMBER_SHIT = 0;
        public static int NUMBER_HEART = 3;

        public static int LEVEL = 1;
        public static int UP_LEVEL = 10;

        public static int MAX_ANIMAL = 4;

        public static int TIME_PROCEDURE_PRODUCT  = 5000;
        //public static int TIME_PROCEDURE_ANIMAL = 2000;
        public static int MAX_TIME_RANDOM_ANIMAL = 0;
        public static GAMESTATE_ENUM GAME_STATE = GAMESTATE_ENUM.START;

        public enum GAMESTATE_ENUM
        {
            GAME_OVER,
            START
        };

        public static int HIGHSCORE = 0;
        public static int SCORE = 0;
        public static bool IS_START_GAME = true;

    }
}
